Click on any of the border images to see what it looks like in-game.
		(last updated: April 21, 2013)
| 160x144 (standard) borders – should work well for any game. | ||
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| 160x144 black border is built into Goomba  | ![]()  | 
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| Borders that extend to the right, but not the left (because Mario cannot go backwards.)
			 Super Mario Land draws enemies farther outside the 160x144 area than most games do.  | 
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| Borders that extend to both the left and right.
			 If you use these, remember that Mario can't go further left than the original screen size.  | 
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| Want a little color? Here are versions of the above borders with a color HUD overlay. | ||
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Some nice color palettes:
[Super Mario Land #1] bgr=#FFFFFF #AAAAAA #555555 #000000 win=#FFFFFF #AAAAAA #555555 #000000 ob1=#FFFFFF #FFD090 #C00000 #800000 ob2=#FFFFFF #FFD090 #C00000 #800000  | ||||
[Super Mario Land #2] bgr=#FFFFFF #CAAA8A #866646 #000000 win=#FFFFFF #CAAA8A #866646 #000000 ob1=#FFFFFF #FFD090 #C00000 #800000 ob2=#FFFFFF #FFD090 #C00000 #800000  | ||||
[Super Mario Land GBC] bgr=#B5B5FF #FFFF94 #AD5A42 #000000 win=#B5B5FF #FFFF94 #AD5A42 #000000 ob1=#FFFFFF #FF8484 #943A3A #000000 ob2=#FFFFFF #FF8484 #943A3A #000000  | ||||
| This palette comes from the PH boards. | ||||